UI/UX Design Fundamentals with Figma
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Good digital products feel effortless. Behind that simplicity is a careful process: understanding users, structuring information, designing clear screens, testing them with real people and improving them.
In this course you will design a mobile app for a fictional coffee subscription service, “Brew Box,” from the first research questions to a clickable prototype. You will learn the UX process that teams use, the visual design principles that make interfaces clear, and the Figma skills that professionals rely on every day: Auto Layout, components, variants, styles and prototyping.
By the end, you will have a complete case study ready for your portfolio and a repeatable process for any design project.
- 12 in-depth lessons following one app project from idea to prototype
- Research, persona and user flow templates
- Figma techniques: frames, Auto Layout, components, variants and prototyping
- Accessibility checklist
- Portfolio case study structure
- 4 section quizzes
- Graphic designers moving into digital product design
- Developers who want to design better interfaces
- Career changers aiming for junior UI/UX roles
- Founders designing their own app or website
- A free Figma account and a modern web browser
- Basic computer skills
- Interest in apps and websites; no design experience required
- 4 Sections
- 12 Lessons
- 5 Weeks
- UX Foundations4 ItemsUsers, research and problem definition
- Structure and Wireframes4 ItemsInformation architecture, flows and low-fidelity design
- Visual Design and Design Systems4 ItemsTypography, colour, layout and components
- Prototyping, Testing and Portfolio4 ItemsValidate your design and present your work
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